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	<title>Comments on: *Making Comics &#8212; Recommended</title>
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	<description>Independent Opinions on Comics of All Kinds</description>
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		<title>By: *Zot!: The Complete Black and White Collection: 1987-1991 &#8212; Best of 2008 &#187; Comics Worth Reading</title>
		<link>http://comicsworthreading.com/2007/01/16/making-comics/comment-page-1/#comment-105173</link>
		<dc:creator>*Zot!: The Complete Black and White Collection: 1987-1991 &#8212; Best of 2008 &#187; Comics Worth Reading</dc:creator>
		<pubDate>Sun, 19 Jul 2009 21:32:51 +0000</pubDate>
		<guid isPermaLink="false">http://comicsworthreading.com/2007/01/16/making-comics/#comment-105173</guid>
		<description>[...] of the format; its followup, Reinventing Comics, which examines technology; and a how-to book, Making Comics. But he originally started with this series, an homage to the things he loved: science fiction, [...]</description>
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<p>[...] of the format; its followup, Reinventing Comics, which examines technology; and a how-to book, Making Comics. But he originally started with this series, an homage to the things he loved: science fiction, [...]</p>
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		<title>By: Shojo Beat&#8217;s Manga Artist Academy &#187; Comics Worth Reading</title>
		<link>http://comicsworthreading.com/2007/01/16/making-comics/comment-page-1/#comment-102060</link>
		<dc:creator>Shojo Beat&#8217;s Manga Artist Academy &#187; Comics Worth Reading</dc:creator>
		<pubDate>Sun, 22 Feb 2009 20:53:51 +0000</pubDate>
		<guid isPermaLink="false">http://comicsworthreading.com/2007/01/16/making-comics/#comment-102060</guid>
		<description>[...] for example, Scott McCloud&#8217;s Making Comics or The Complete Idiot’s Guide to Creating a Graphic Novel. These books emphasize having a story [...]</description>
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<p>[...] for example, Scott McCloud&#8217;s Making Comics or The Complete Idiot’s Guide to Creating a Graphic Novel. These books emphasize having a story [...]</p>
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		<title>By: *Understanding Comics &#8212; Recommended &#187; Comics Worth Reading</title>
		<link>http://comicsworthreading.com/2007/01/16/making-comics/comment-page-1/#comment-96744</link>
		<dc:creator>*Understanding Comics &#8212; Recommended &#187; Comics Worth Reading</dc:creator>
		<pubDate>Tue, 15 Jul 2008 11:19:05 +0000</pubDate>
		<guid isPermaLink="false">http://comicsworthreading.com/2007/01/16/making-comics/#comment-96744</guid>
		<description>[...] followed this book with Reinventing Comics and Making Comics. [...]</description>
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<p>[...] followed this book with Reinventing Comics and Making Comics. [...]</p>
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		<title>By: *Reinventing Comics &#8212; Recommended &#187; Comics Worth Reading</title>
		<link>http://comicsworthreading.com/2007/01/16/making-comics/comment-page-1/#comment-92557</link>
		<dc:creator>*Reinventing Comics &#8212; Recommended &#187; Comics Worth Reading</dc:creator>
		<pubDate>Sun, 08 Jun 2008 20:52:18 +0000</pubDate>
		<guid isPermaLink="false">http://comicsworthreading.com/2007/01/16/making-comics/#comment-92557</guid>
		<description>[...] was revolutionary; nothing like it had been done before in discussing the theory behind the art. Making Comics was needed; there aren&#8217;t enough good books about the practice of craft. But as I remembered [...]</description>
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<p>[...] was revolutionary; nothing like it had been done before in discussing the theory behind the art. Making Comics was needed; there aren&#8217;t enough good books about the practice of craft. But as I remembered [...]</p>
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		<title>By: Tzod</title>
		<link>http://comicsworthreading.com/2007/01/16/making-comics/comment-page-1/#comment-74350</link>
		<dc:creator>Tzod</dc:creator>
		<pubDate>Sun, 16 Sep 2007 03:57:01 +0000</pubDate>
		<guid isPermaLink="false">http://comicsworthreading.com/2007/01/16/making-comics/#comment-74350</guid>
		<description>I have this book and I think that as an indepth treatise on the subject of making comics it is superior to many other books I&#039;ve read or perused on the subject.  Additionally, this book, if read with an open mind, has value beyond the genre de nomme, providing keen insight into a variety of subjects.  The wise reader will be able to distill its knowledge and apply the principles to various facets of his or her life.  Pay no heed to the ridiculous assertion that practical application of the methods discussed will result in an army of McCloudian clones.  That&#039;s preposterous!  In fact, no art or artifice of mankind exists in a vacuum where the full expression of talents has been displayed without precedent.  Mankind holds no patent on creativity.  Nevertheless, no one can produce another&#039;s brush strokes (Og Mandino, The Greatest Salesman in the World).</description>
		<content:encoded><![CDATA[<p>I have this book and I think that as an indepth treatise on the subject of making comics it is superior to many other books I&#8217;ve read or perused on the subject.  Additionally, this book, if read with an open mind, has value beyond the genre de nomme, providing keen insight into a variety of subjects.  The wise reader will be able to distill its knowledge and apply the principles to various facets of his or her life.  Pay no heed to the ridiculous assertion that practical application of the methods discussed will result in an army of McCloudian clones.  That&#8217;s preposterous!  In fact, no art or artifice of mankind exists in a vacuum where the full expression of talents has been displayed without precedent.  Mankind holds no patent on creativity.  Nevertheless, no one can produce another&#8217;s brush strokes (Og Mandino, The Greatest Salesman in the World).</p>
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		<title>By: Johanna</title>
		<link>http://comicsworthreading.com/2007/01/16/making-comics/comment-page-1/#comment-42171</link>
		<dc:creator>Johanna</dc:creator>
		<pubDate>Wed, 17 Jan 2007 15:33:43 +0000</pubDate>
		<guid isPermaLink="false">http://comicsworthreading.com/2007/01/16/making-comics/#comment-42171</guid>
		<description>Dave, you bring up a good point -- I have a whole stack of classic books about comics (making comics, history, etc.) that I want to talk about. As always, it&#039;s finding the time!</description>
		<content:encoded><![CDATA[<p>Dave, you bring up a good point &#8212; I have a whole stack of classic books about comics (making comics, history, etc.) that I want to talk about. As always, it&#8217;s finding the time!</p>
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		<title>By: Ayo</title>
		<link>http://comicsworthreading.com/2007/01/16/making-comics/comment-page-1/#comment-42170</link>
		<dc:creator>Ayo</dc:creator>
		<pubDate>Wed, 17 Jan 2007 15:32:51 +0000</pubDate>
		<guid isPermaLink="false">http://comicsworthreading.com/2007/01/16/making-comics/#comment-42170</guid>
		<description>I have long been an enthusist of McCloud&#039;s &quot;-Comics&quot; books (even parts of the second one) and I&#039;ve never been fully convinced of the argument against McCloud.

His detractors often speak about things that are out of McCloud&#039;s control and blame him for it. Some accuse him of pushing only his own agenda or perspective. As Dane suggests, McCloud goes out of his way to try to be inclusive of everything that he can think of (sometimes to his own detriment, re: the ancient tapestries being comics). Essentially, we cannot expect any theorist and author to NOT talk about his own beliefs and views. Furthermore, it&#039;s not his responsibility to write dissenting theories. He can&#039;t help it if other people are not writing contradictory papers and books. If anything, McCloud has shown the capacity to embrace contradictory views and at the very least place them on the table for discussion, so I&#039;d think he&#039;d welcome some &quot;competition.&quot;

Also, I hear Tania del Rio&#039;s &quot;American Manga-ka&quot; book is supposed to be a great technical guide with industry insight, along with the &quot;Webcomickers&quot; book (did I get that right?), so there are other things out there that are getting good press. Usually these aren&#039;t as comprehensive as a McCloud book, but every player must play to his/her strengths.

Best!</description>
		<content:encoded><![CDATA[<p>I have long been an enthusist of McCloud&#8217;s &#8220;-Comics&#8221; books (even parts of the second one) and I&#8217;ve never been fully convinced of the argument against McCloud.</p>
<p>His detractors often speak about things that are out of McCloud&#8217;s control and blame him for it. Some accuse him of pushing only his own agenda or perspective. As Dane suggests, McCloud goes out of his way to try to be inclusive of everything that he can think of (sometimes to his own detriment, re: the ancient tapestries being comics). Essentially, we cannot expect any theorist and author to NOT talk about his own beliefs and views. Furthermore, it&#8217;s not his responsibility to write dissenting theories. He can&#8217;t help it if other people are not writing contradictory papers and books. If anything, McCloud has shown the capacity to embrace contradictory views and at the very least place them on the table for discussion, so I&#8217;d think he&#8217;d welcome some &#8220;competition.&#8221;</p>
<p>Also, I hear Tania del Rio&#8217;s &#8220;American Manga-ka&#8221; book is supposed to be a great technical guide with industry insight, along with the &#8220;Webcomickers&#8221; book (did I get that right?), so there are other things out there that are getting good press. Usually these aren&#8217;t as comprehensive as a McCloud book, but every player must play to his/her strengths.</p>
<p>Best!</p>
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		<title>By: dave</title>
		<link>http://comicsworthreading.com/2007/01/16/making-comics/comment-page-1/#comment-42163</link>
		<dc:creator>dave</dc:creator>
		<pubDate>Wed, 17 Jan 2007 13:31:17 +0000</pubDate>
		<guid isPermaLink="false">http://comicsworthreading.com/2007/01/16/making-comics/#comment-42163</guid>
		<description>Rowntree: there are two basic problems with your post. I think the other posters here have covered the first, your assertion that readers of this book will be somehow transformed into Scott McCloud clones, pretty well. The second though, is your assumption that the book is being reccomended as the ONLY &quot;must read&quot; book on making comics. Which is, I think, a misreading of the article. I doubt very much that Johanna has forgotten about the works of Will Eisner, or is suggesting that we should ignore them in favour of McCloud&#039;s work.

You seem to be under the impression that this is the first book of it&#039;s kind. I&#039;d advise you to go looking around the web a bit, I think you&#039;ll find quite few other people cover this ground. The fact is, however, that McCloud does it better than most- which is why his work gets so much more attention.</description>
		<content:encoded><![CDATA[<p>Rowntree: there are two basic problems with your post. I think the other posters here have covered the first, your assertion that readers of this book will be somehow transformed into Scott McCloud clones, pretty well. The second though, is your assumption that the book is being reccomended as the ONLY &#8220;must read&#8221; book on making comics. Which is, I think, a misreading of the article. I doubt very much that Johanna has forgotten about the works of Will Eisner, or is suggesting that we should ignore them in favour of McCloud&#8217;s work.</p>
<p>You seem to be under the impression that this is the first book of it&#8217;s kind. I&#8217;d advise you to go looking around the web a bit, I think you&#8217;ll find quite few other people cover this ground. The fact is, however, that McCloud does it better than most- which is why his work gets so much more attention.</p>
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		<title>By: Journalista &#187; Blog Archive &#187; Jan. 17, 2007: Poor Hachi&#8230;</title>
		<link>http://comicsworthreading.com/2007/01/16/making-comics/comment-page-1/#comment-42159</link>
		<dc:creator>Journalista &#187; Blog Archive &#187; Jan. 17, 2007: Poor Hachi&#8230;</dc:creator>
		<pubDate>Wed, 17 Jan 2007 12:06:02 +0000</pubDate>
		<guid isPermaLink="false">http://comicsworthreading.com/2007/01/16/making-comics/#comment-42159</guid>
		<description>[...] Johanna Draper Carlson reviews Scott McCloud&#8217;s Making Comics, giving me another excuse to use that panel at right as an illustration. (Right: from Making Comics, &#169;2006 Scott McCloud. Mmmmm&#8230; in-jokes&#8230;) [...]</description>
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<p>[...] Johanna Draper Carlson reviews Scott McCloud&#8217;s Making Comics, giving me another excuse to use that panel at right as an illustration. (Right: from Making Comics, &copy;2006 Scott McCloud. Mmmmm&#8230; in-jokes&#8230;) [...]</p>
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		<title>By: Dwight Williams</title>
		<link>http://comicsworthreading.com/2007/01/16/making-comics/comment-page-1/#comment-42147</link>
		<dc:creator>Dwight Williams</dc:creator>
		<pubDate>Wed, 17 Jan 2007 02:09:19 +0000</pubDate>
		<guid isPermaLink="false">http://comicsworthreading.com/2007/01/16/making-comics/#comment-42147</guid>
		<description>No argument. And certainly not by reading one book alone to the exclusion of others.

Moreover, Scott encourages us all to keep looking for other tools to add to our respective kits. If that&#039;s not one of his better aspects as a teacher, I don&#039;t know what is.</description>
		<content:encoded><![CDATA[<p>No argument. And certainly not by reading one book alone to the exclusion of others.</p>
<p>Moreover, Scott encourages us all to keep looking for other tools to add to our respective kits. If that&#8217;s not one of his better aspects as a teacher, I don&#8217;t know what is.</p>
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		<title>By: Nat Gertler</title>
		<link>http://comicsworthreading.com/2007/01/16/making-comics/comment-page-1/#comment-42144</link>
		<dc:creator>Nat Gertler</dc:creator>
		<pubDate>Wed, 17 Jan 2007 01:24:09 +0000</pubDate>
		<guid isPermaLink="false">http://comicsworthreading.com/2007/01/16/making-comics/#comment-42144</guid>
		<description>&quot;If we all read this book because we want to learn techniques, then we will all make comics like Scott McCloud.&quot;

No, if we all read this book, we will all have some of the tools in McCloud&#039;s toolkit. That does not prevent us from getting tools from elsewhere, from seeing techniques from our own observations. 

It would be a mistake to think that the only way we learn to craft comics is by reading a book.</description>
		<content:encoded><![CDATA[<p>&#8220;If we all read this book because we want to learn techniques, then we will all make comics like Scott McCloud.&#8221;</p>
<p>No, if we all read this book, we will all have some of the tools in McCloud&#8217;s toolkit. That does not prevent us from getting tools from elsewhere, from seeing techniques from our own observations. </p>
<p>It would be a mistake to think that the only way we learn to craft comics is by reading a book.</p>
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		<title>By: The Dane</title>
		<link>http://comicsworthreading.com/2007/01/16/making-comics/comment-page-1/#comment-42134</link>
		<dc:creator>The Dane</dc:creator>
		<pubDate>Tue, 16 Jan 2007 23:03:41 +0000</pubDate>
		<guid isPermaLink="false">http://comicsworthreading.com/2007/01/16/making-comics/#comment-42134</guid>
		<description>Actually Rowntree, I thought McCloud went out of his way to say that there is no McCloud way and that, instead, there are a million different ways and a million different people finding those ways. He offers some pointers that work for him and then discusses some of the techniques that others use. Rather than an argument without a rebuttal, it seemed to me like an introduction to a wide-open field in which there are any number of games to play with any number of tools.

I read the book because I found his other two books in the series interesting and you know what? I found his discussion in &lt;i&gt;Making Comics&lt;/i&gt; so hopeful and inspiring that I&#039;m now working on my first comic book - something that seemed too daunting before I read the book. And it won&#039;t be a McCloud comic. It will be my comic.</description>
		<content:encoded><![CDATA[<p>Actually Rowntree, I thought McCloud went out of his way to say that there is no McCloud way and that, instead, there are a million different ways and a million different people finding those ways. He offers some pointers that work for him and then discusses some of the techniques that others use. Rather than an argument without a rebuttal, it seemed to me like an introduction to a wide-open field in which there are any number of games to play with any number of tools.</p>
<p>I read the book because I found his other two books in the series interesting and you know what? I found his discussion in <i>Making Comics</i> so hopeful and inspiring that I&#8217;m now working on my first comic book &#8211; something that seemed too daunting before I read the book. And it won&#8217;t be a McCloud comic. It will be my comic.</p>
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		<title>By: jabolo</title>
		<link>http://comicsworthreading.com/2007/01/16/making-comics/comment-page-1/#comment-42126</link>
		<dc:creator>jabolo</dc:creator>
		<pubDate>Tue, 16 Jan 2007 20:49:05 +0000</pubDate>
		<guid isPermaLink="false">http://comicsworthreading.com/2007/01/16/making-comics/#comment-42126</guid>
		<description>Actually, it is often said that those great filmmakers of the of the 70s were the first generation to come out of a self conscious film school age. It was their knowledge of past orthdoxy and appreciation of the theory of what &#039;works&#039; for an audience that allowed them to break with that formula in ways that also worked.

I know nothing about the technical aspects of comics, but I think whether reading this book will cause people to write exactly like Scott McCloud depends on how well he served his role of comic art historian and synthesize what always worked and seperate that from his personal style. He might start from this knowledge, but there is likely room for creativity while aknowledging what did and did not work. 

So while there might be room to criticize his technical observations, I think it is taking it too far to say that a single base line leads to repetitive work.</description>
		<content:encoded><![CDATA[<p>Actually, it is often said that those great filmmakers of the of the 70s were the first generation to come out of a self conscious film school age. It was their knowledge of past orthdoxy and appreciation of the theory of what &#8216;works&#8217; for an audience that allowed them to break with that formula in ways that also worked.</p>
<p>I know nothing about the technical aspects of comics, but I think whether reading this book will cause people to write exactly like Scott McCloud depends on how well he served his role of comic art historian and synthesize what always worked and seperate that from his personal style. He might start from this knowledge, but there is likely room for creativity while aknowledging what did and did not work. </p>
<p>So while there might be room to criticize his technical observations, I think it is taking it too far to say that a single base line leads to repetitive work.</p>
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		<title>By: W. Rowntree</title>
		<link>http://comicsworthreading.com/2007/01/16/making-comics/comment-page-1/#comment-42118</link>
		<dc:creator>W. Rowntree</dc:creator>
		<pubDate>Tue, 16 Jan 2007 19:28:19 +0000</pubDate>
		<guid isPermaLink="false">http://comicsworthreading.com/2007/01/16/making-comics/#comment-42118</guid>
		<description>Because of the lack of other in-depth writing about comics theory and practice, this book, like McCloud&#039;s other work, has the problem of being an argument without a rebuttal. He is basically the only person writing about comics in this way to have any popular success, and so you are telling people that they &quot;must read this book&quot; for the wrong reasons. If we all read this book because we want to learn techniques, then we will all make comics like Scott McCloud. That is not wholly bad, I&#039;m sure, but it&#039;s still conformity. To elevate the state of comics theory and criticism, one MUST read this book for the purpose of formulating alternative theories and practices that others may find as or more appealing. The discourse must grow. Scott McCloud needs some competition. Do you think there&#039;s only ONE must-have book about filmmaking? No, there&#039;s probably hundreds. None of which were read by the pioneers of the genre, to breach upon a related argument...</description>
		<content:encoded><![CDATA[<p>Because of the lack of other in-depth writing about comics theory and practice, this book, like McCloud&#8217;s other work, has the problem of being an argument without a rebuttal. He is basically the only person writing about comics in this way to have any popular success, and so you are telling people that they &#8220;must read this book&#8221; for the wrong reasons. If we all read this book because we want to learn techniques, then we will all make comics like Scott McCloud. That is not wholly bad, I&#8217;m sure, but it&#8217;s still conformity. To elevate the state of comics theory and criticism, one MUST read this book for the purpose of formulating alternative theories and practices that others may find as or more appealing. The discourse must grow. Scott McCloud needs some competition. Do you think there&#8217;s only ONE must-have book about filmmaking? No, there&#8217;s probably hundreds. None of which were read by the pioneers of the genre, to breach upon a related argument&#8230;</p>
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