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	<title>Comments on: Lego Batman iPhone Game</title>
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	<link>http://comicsworthreading.com/2008/12/21/lego-batman-iphone-game/</link>
	<description>Independent Opinions on Comics of All Kinds</description>
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		<title>By: James Schee</title>
		<link>http://comicsworthreading.com/2008/12/21/lego-batman-iphone-game/comment-page-1/#comment-100490</link>
		<dc:creator>James Schee</dc:creator>
		<pubDate>Sun, 21 Dec 2008 17:38:18 +0000</pubDate>
		<guid isPermaLink="false">http://comicsworthreading.com/?p=4587#comment-100490</guid>
		<description><![CDATA[Ooh neat, I won an Ipod touch at my Christmas party on Friday. I&#039;ve been playing the &quot;Guitar Hero&quot; style game a little. I&#039;ll have to look for this too.

The Touch was voted one of the best gadgets/toys in of the year in the recent EW issue. I haven&#039;t tried the fishing game they talked about in it though.]]></description>
		<content:encoded><![CDATA[<p>Ooh neat, I won an Ipod touch at my Christmas party on Friday. I&#8217;ve been playing the &#8220;Guitar Hero&#8221; style game a little. I&#8217;ll have to look for this too.</p>
<p>The Touch was voted one of the best gadgets/toys in of the year in the recent EW issue. I haven&#8217;t tried the fishing game they talked about in it though.</p>
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		<title>By: Augie De Blieck Jr.</title>
		<link>http://comicsworthreading.com/2008/12/21/lego-batman-iphone-game/comment-page-1/#comment-100489</link>
		<dc:creator>Augie De Blieck Jr.</dc:creator>
		<pubDate>Sun, 21 Dec 2008 16:45:28 +0000</pubDate>
		<guid isPermaLink="false">http://comicsworthreading.com/?p=4587#comment-100489</guid>
		<description><![CDATA[Oh, and one other thing -- the most popular category of downloads from the App store is &quot;Games.&quot;  And Apple is doing their best to promote the iPhone/iPod Touch these days as a gaming device. So it all fits together nicely.]]></description>
		<content:encoded><![CDATA[<p>Oh, and one other thing &#8212; the most popular category of downloads from the App store is &#8220;Games.&#8221;  And Apple is doing their best to promote the iPhone/iPod Touch these days as a gaming device. So it all fits together nicely.</p>
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		<title>By: Augie De Blieck Jr.</title>
		<link>http://comicsworthreading.com/2008/12/21/lego-batman-iphone-game/comment-page-1/#comment-100488</link>
		<dc:creator>Augie De Blieck Jr.</dc:creator>
		<pubDate>Sun, 21 Dec 2008 16:26:00 +0000</pubDate>
		<guid isPermaLink="false">http://comicsworthreading.com/?p=4587#comment-100488</guid>
		<description><![CDATA[Yup, Vincent is right.  Apple met their goal of selling 10 million iPhones in 2008.  In fact, it&#039;s currently at 13 million.  

The App store is also a huge hit, with some Mac developers planning on going iPhone/iPod Touch exclusive with the lucrative market they have there now.

As I recall, Apple doesn&#039;t break out the sales for individual iPod types.  So I&#039;m not sure that number is available, but I&#039;m sure it&#039;s in the millions, too. Apple sold something like 20 million iPods, overall, in the last quarter alone.

I&#039;m crossing my fingers -- my contract with Verizon is up this spring, and I might be able to get the iPhone.  Can&#039;t wait.]]></description>
		<content:encoded><![CDATA[<p>Yup, Vincent is right.  Apple met their goal of selling 10 million iPhones in 2008.  In fact, it&#8217;s currently at 13 million.  </p>
<p>The App store is also a huge hit, with some Mac developers planning on going iPhone/iPod Touch exclusive with the lucrative market they have there now.</p>
<p>As I recall, Apple doesn&#8217;t break out the sales for individual iPod types.  So I&#8217;m not sure that number is available, but I&#8217;m sure it&#8217;s in the millions, too. Apple sold something like 20 million iPods, overall, in the last quarter alone.</p>
<p>I&#8217;m crossing my fingers &#8212; my contract with Verizon is up this spring, and I might be able to get the iPhone.  Can&#8217;t wait.</p>
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		<title>By: Johanna</title>
		<link>http://comicsworthreading.com/2008/12/21/lego-batman-iphone-game/comment-page-1/#comment-100486</link>
		<dc:creator>Johanna</dc:creator>
		<pubDate>Sun, 21 Dec 2008 14:20:53 +0000</pubDate>
		<guid isPermaLink="false">http://comicsworthreading.com/?p=4587#comment-100486</guid>
		<description><![CDATA[You&#039;re very likely right. I think I saw mention of another one, maybe for The Spirit movie, that used the &quot;shake to select&quot; feature to randomize wallpapers and image display.]]></description>
		<content:encoded><![CDATA[<p>You&#8217;re very likely right. I think I saw mention of another one, maybe for The Spirit movie, that used the &#8220;shake to select&#8221; feature to randomize wallpapers and image display.</p>
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		<title>By: Vincent Murphy</title>
		<link>http://comicsworthreading.com/2008/12/21/lego-batman-iphone-game/comment-page-1/#comment-100485</link>
		<dc:creator>Vincent Murphy</dc:creator>
		<pubDate>Sun, 21 Dec 2008 13:58:14 +0000</pubDate>
		<guid isPermaLink="false">http://comicsworthreading.com/?p=4587#comment-100485</guid>
		<description><![CDATA[There&#039;s a lot of iPhones out there: more than 10 million, probably a lot more. Plus, I think iPhone users tend to be the right demographic for games like this: Lego fans, comics fans, etc. 

It likely didn&#039;t take a lot of developer effort, either (the games look pretty simple). I suspect we&#039;ll be seeing this much, much more in the future.]]></description>
		<content:encoded><![CDATA[<p>There&#8217;s a lot of iPhones out there: more than 10 million, probably a lot more. Plus, I think iPhone users tend to be the right demographic for games like this: Lego fans, comics fans, etc. </p>
<p>It likely didn&#8217;t take a lot of developer effort, either (the games look pretty simple). I suspect we&#8217;ll be seeing this much, much more in the future.</p>
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