Learn More About Building Comics: What Works and What Doesn’t

I’m sure, if you’ve been hanging around the comic internet for a while, you’ve seen Wally Wood’s 22 Panels That Always Work.

Most are dialogue-driven — this tormented master has worked out a variety of ways to keep talking heads visually interesting. Via Mark Evanier, here’s more background on the piece, from someone who now owns the original — well, as much of an original as there can be, read the page for more.

I found the second piece a fascinating contrast: 16 Panels That I Don’t Think Work All That Well, by Jon Morris, attacking modern comic cliches.

5 Responses to “Learn More About Building Comics: What Works and What Doesn’t”

  1. Thad Says:

    Good links; thanks.

    (I DO think some of Morris’s panels work all right, in moderation — the identical panels showing passage of time can be effective — but yeah, they’ve gotten so overused that they’ve lost whatever punch they may have had.)

  2. Russell Says:

    I’m pleased to see that I don’t utilize most of the “bad panels” Morris points out.

    I like silent panels to show a pause, though. Usually it’s just one, not a longer series. And I don’t do it often.

  3. Ben Towle Says:

    Yeah, but what about Ivan Brunetti’s “22 Panels that Always Work (Sometimes)”? Do I even need to say that it’s NSFW?


  4. Johanna Says:

    ha! I didn’t know about that one, thanks for sharing. The punchline gets me.

  5. DeBT Says:

    The interesting thing about Jon Morris’ 15th panel, is how Naruto manages to make it work better than conventional S-hero comics.




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