Interview With Mixtape’s Brad Abraham (Video)

The experiment worked! Last weekend at MoCCA Fest, I interviewed Brad Abraham, author of Mixtape, on video. There are three parts. (And next time, I’ll work on isolating the sound better.)

Brad Abraham at MoCCA 2013

In the first clip (4 1/2 minutes), Brad and I talk about what the comic is about, his music background, and what brought him to creating the comic.

In the second clip (4 1/2 minutes), we discuss the different distribution strategy Brad’s trying with Mixtape and the importance of making independent titles available for browsing in comic stores.

In the last clip (just over a minute), Brad tells us where to find preview pages and more news about Mixtape.

Huge thanks to Brad for being willing to talk with me on camera, especially since it was my first time taping! Please let me know what you think of this format, and if I should do more.


5 Responses to “Interview With Mixtape’s Brad Abraham (Video)”

  1. James Schee Says:

    The format was fine, and I hadn’t heard of the book before so that was good. I’ll try to be on the lookout for it.

    I’m not a huge fan of video interviews. I just prefer to read interviewas as I can scan past parts I’m not interested in. You did well, and if it is kept to special occasions I’d watch more.

  2. Johanna Says:

    Yeah, I have similar concerns about video or audio — that’s why I did it in separate clips about particular subjects. It’s interesting to see how the viewership differs among them.

  3. Brad Says:

    Thanks for the interview, Johanna! And thank you so much for the flattering screen cap — “Face For Radio” indeed.

  4. Johanna Says:

    My editor stopped on that image during one of the clips, and it made me smile, so I couldn’t help but use it!

  5. Mixtape #3 Available, Plans for Rest of First Arc » Comics Worth Reading Says:

    […] comic Mixtape since the first issue became available in April 2012. In fact, he’s given me a video interview about the struggles he’s faced in doing so, and how much of a challenge the comic market can […]

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