Comic Foundry to Cease Publishing

I was sorry to hear that Comic Foundry, “the best comic magazine being published” (to quote myself), will stop publishing after issue 5. Editor-in-Chief Tim Leong posted today I’m sorry to admit that I’ve reached the unfortunate point where my career no longer allows enough time to do the magazine. “If it’s worth doing, it’s worth doing well,” my high school journalism teacher used to say. In this case, I’d rather cease publication than put out issues we don’t have […]

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How to Draw Stupid and Other Essentials of Cartooning

Kyle Baker’s How to Draw Stupid and Other Essentials of Cartooning is, as you might gather from the title, not your typical instruction book. Many how-to manuals inadvertently reveal more about the writer and their philosophy of life than intended. This one puts that material front and center. It’s not really a book about drawing, but about being a cartoonist, with all that entails. And the advice itself is simple, beginning with the very basic. If you want to be […]

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The DC Vault

Review by KC Carlson In his Forward, DC President and Publisher Paul Levitz states that there really isn’t a “DC Vault”. I, politely, beg to differ. While there may be no DC Vault like Scrooge McDuck’s legendary vault, or the original Fortress of Solitude with its vault-like door and giant key, there is a real DC Vault — and I worked there for about 8 years. It’s the DC office itself, currently in midtown Manhattan, filled with creative, intelligent, and […]

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Comic Foundry #3

Comic Foundry issue 4 was due out on Wednesday, but it’s unfortunately been delayed a week (until October 15), which means I’ve been giving a reprieve and can barely squeak out my comments on the previous issue. I still haven’t finished reading the whole thing — there’s a lot of interesting, varied content here — but I’m confident that this is still accurate: it’s the best comic magazine being published. After a rough start, issue #2 made some important improvements, […]

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Understanding Comics

Understanding Comics started a revolution in the medium that’s still being worked through. Scott McCloud created this book to analyze how comics work and what the medium is capable of. He did it in a clever and unexpected way; instead of writing text, he drew it as a comic book. A friendly version of himself is the main character, the narrator, leading us through his thoughts on the history of the medium, its strengths and weaknesses, the definition of art, […]

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Essential Books About Manga

I’m covering here reference works, not how-to books, of which there are more than enough. I’ve previously reviewed two how-to books: Manga Secrets is straight-forward and includes the basics, while Even a Monkey Can Draw Manga is satiric. You’ll learn from it, but you’ll learn more what NOT to do. And you’ll laugh while doing it. Anyway, on to the books about manga. Manga! Manga! Frederik L. Schodt provided the first and still one of the best English-language books covering […]

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Reinventing Comics

I thought of Reinventing Comics as the ugly middle child of Scott McCloud’s trilogy of books about the medium. Understanding Comics was revolutionary; nothing like it had been done before in discussing the theory behind the art. Making Comics was needed; there aren’t enough good books about the practice of craft. But as I remembered it, Reinventing Comics was a bunch of outdated gee-whiz-aren’t-computers-cool bits and pieces. I was surprised, then, upon rereading it, to realize how current and up-to-date […]

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The Great Women Cartoonists and the Great Women Superheroes

The Great Women Superheroes Kitchen Sink Press, 1996 The Great Women Superheroes is pretty much what it sounds like. Trina Robbins’ author’s note provides some useful clarification: This book is called The Great Women Superheroes, rather than An Encyclopedia of Women Superheroes, so that I could include only those whom I felt to be the best, the worst, the silliest, or the most interesting. … I had to define superheroines as those comic book heroines who fit in at least […]

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